posnomad.blogg.se

Starbound save editor v0.9
Starbound save editor v0.9













starbound save editor v0.9
  1. STARBOUND SAVE EDITOR V0.9 UPDATE
  2. STARBOUND SAVE EDITOR V0.9 MODS
  3. STARBOUND SAVE EDITOR V0.9 CODE

STARBOUND SAVE EDITOR V0.9 UPDATE

I've seen update checkers on mods/external tools for games get a lot of backlash specifically for not being forthcoming with details on it's operation, use and, implementation and/or for being opt-out rather than opt-in thus why I see fit for this block of text. The update checker is disabled by default, I only included it for you, the user's, convenience. If the checkbox for checking updates is not ticked, no outside connections will be made. I'm including this section about the update checker for the security conscious users. I included the CompareVersions method because a call is made to it. String currentVerParse = currentVersion.Split('.') įor(int i = 0 i Convert.ToInt32(currentVerParse)) String asmStyleParse = stringFromNet.Split('.') Public int CompareVersions(string stringFromNet) If (MessageBox.Show("New version available, Goto release thread?", "Open Thread?", MessageBoxButtons.YesNo, MessageBoxIcon.Question) = DialogResult.Yes) String updateVersion = WebClient.DownloadString(versionCheckUrl)

STARBOUND SAVE EDITOR V0.9 CODE

The only connection it will make is to the following url īelow is the relevant code so you don't have to dig through the source on github:Ĭode: string releaseThreadUrl = ""

starbound save editor v0.9

When it does, it connects only to a text file with a string representing the current publicly available version number. This program makes NO connections to the internet without you choosing to do so. This program is licensed under the MIT license Newest version will be attached to this post and available on Github. Since this is a pre-release I will not be incrementing the version checker. No longer requires rimworld Directory, all necessary files have been re-parsed and inline at compile time. This MAY still have unforseen bugs so keep that backup button checked Valid thoughts, Traits and Backstories now loaded on form load rather than on save load.Ī few other minor fixes that I can't remember but I know are there, problem with rushing a release while going out the door. Removed "Change Rimworld Dir" button as it no longer has a use. Merged a pull request adding a splash screen (still a bit of a WiP, need to fade/default select tab on save load)

STARBOUND SAVE EDITOR V0.9 MODS

Viola!įixed traits not populating in lists until a colonist is selectedįix for mods that modify pawn class or KindDef, should probably not have any more issues detecting pawnsīuilt against Mono framework to (hopefully) address some cross-compatibility issues Once you take care of getting mono/determining if you already have it open a terminal and enter "mono path/to/RimWorldSaveEditor.exe" without the quotes (or add quotes to the path if it contains spaces). If it's a valid command you already have it. Some distros of linux come with it installed, to find out, open a terminal and type "mono" without quotes. As I'm not using any OS specific code, and I'm targeting the 4.0 Mono Framework this program should be cross compatible with Linux and Mac.















Starbound save editor v0.9